InSTRUCTIONAL DESIGN & TECHNOLOGY
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"The purpose of education is to replace an empty mind with an open one"
Malcolm Forbes

Personal Definition of IDT

8/30/2015

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Instructional Design and Technology is the ability to create instructional design applications with rich content in a variety of technological genres. Instruction is the focus of this definition as it should have all the elements needed to provide effective instruction to the end user, while also maintaining a flow that follows the tested elements of good design.
The future of Instructional Design and Technology is bright with many jobs not yet created, waiting for the creative and innovative inventor.  This is where I see myself in a few years, creating and designing content rich media for the masses that will allow them to navigate into the world of education and provide an inspiring wealth of knowledge, sure to entertain and never bore the learner. 
https://www.td.org/Publications/Blogs/Learning-Technologies-Blog/2015/04/5-Instructional-Design-Tips-to-Create-Modern-Multi-Device-Learning-Content
Check out the article in the above Blog - Breaks it down into 5 helpful tips
#1: Define What “Mobile” Means to You—and Your Clients
#2: Decide on a Minimum Device Set
#3: Understand Your New Design Parameters
#4: Adjust Your Storyboarding Process
#5: Integrate Scrolling into the Design Process
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August 30th, 2015

8/30/2015

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    Claire Santoro

    Life long student of IDT, passionate about the future of education!

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  • Home
  • Resume
  • About
  • ACADEMIC PORTFOLIO
    • Master of Instructional Design and Technology >
      • Courses
      • Artifacts
      • Internship/Contract Work
      • E-Learning Tools
  • Project Samples
  • Photography
  • Blog
  • Contact
  • More
    • Twitter
    • Social Media
    • Introduction to E-Learning
    • My Champion
    • History of Boolean Operations
    • Mini Tutorials
    • How to.......
    • Assignment 1
    • ASSIGNMENT 2